class SelfDestructWPickup extends PipeBombWPickup;

defaultproperties
{
     Weight=0.000000
     cost=200
     Description="A deadly weapon."
     ItemName="Self Destruct!"
     ItemShortName="Self Destruct!"
     InventoryType=Class'PerksSimHostOrg.SelfDestructW'
     PickupMessage="Don't do it man! You got the Suicide Bomb."
     Skins(0)=Texture'SimHostOrgTex.Selfdestruct.Selfdestruct_3rd'
}
